WebGL interaction study · review only

One settlement, two spatial views

Test pan, zoom and selection on the versioned 40-site plan. An authenticated player can load a read-only snapshot of the current village; this page has no gameplay commands or Art approval. The numbered buttons remain operable if WebGL is unavailable. Return to Game

Drag empty ground to pan; scroll or use controls to zoom. Clicking a pad or building selects its stable site ID and highlights its access path to the shared gate road. Each building base sits inside its planned lot, with a service entrance connected to that lot's access path. At narrow widths, choose a numbered site below to zoom and focus it; Reset view restores the full plan. In village mode, server-owned levels shape schematic masses in both Resource and City views; level zero stays an open site. Sample mode still compares existing faction cutouts. These masses and painted scenery do not approve geometry or Game commands.